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Druid Shapechange Statistics  
  
| 
Abilities
 |   
 
| 
Shape
 | 
Level Gained
 | 
Str
 | 
Dex
 | 
Con
 | 
Movement
 | 
AC Bonus
 | 
AC if Base 10
 | 
Resistances
 | 
 
| 
Boar
 | 
5th
 | 
15
 | 
10
 | 
17
 | 
Slightly slower?
 | 
Generic +6
 | 
16
 | 
Cold:5; Missile:2; Bludgeoning:2; Piercing:2; Slashing:2
 | 
 
| 
Winter Wolf
 | 
7th
 | 
13
 | 
18
 | 
16
 | 
Fast
 | 
Generic +5, Dexterity +4
 | 
19
 | 
Cold:15; Fire:-15
 | 
 
| 
Polar Bear
 | 
9th
 | 
27
 | 
13
 | 
19
 | 
Normal
 | 
Generic +5, Dexterity +1
 | 
16
 | 
None
 | 
 
| 
Dire Bear
 | 
12th
 | 
30
 | 
13
 | 
19
 | 
Normal
 | 
Generic +7, Dexterity +1
 | 
18
 | 
None
 | 
 
| 
Dire Panther
 | 
14th
 | 
24
 | 
21
 | 
17
 | 
Fast
 | 
Generic +5, Dexterity +5
 | 
20
 | 
None
 | 
 
| 
Fire Elemental
 | 
16th
 | 
20
 | 
10
 | 
10
 | 
Slow
 | 
Generic +8
 | 
18
 | 
Cold:-15; Fire:20
 | 
 
| 
Earth Elemental
 | 
18th
 | 
20
 | 
10
 | 
10
 | 
Slow
 | 
Generic +8
 | 
18
 | 
None
 | 
 
| 
Water Elemental
 | 
20th
 | 
20
 | 
10
 | 
10
 | 
Normal
 | 
Generic +8
 | 
18
 | 
None
 | 
 
| 
Air Elemental
 | 
22nd
 | 
18
 | 
29
 | 
18
 | 
As Dash
 | 
Generic +12, Dexterity +9
 | 
31
 | 
None
 | 
 
| 
Boring Beetle
 | 
5th (Feat)
 | 
15
 | 
10
 | 
10
 | 
Slow
 | 
Generic +7
 | 
17
 | 
None
 | 
 
| 
Black Panther
 | 
5th (Feat)
 | 
18
 | 
10
 | 
10
 | 
Fast
 | 
Generic +4
 | 
14
 | 
None
 | 
 
| 
Shambling Mound
 | 
8th (Feat)
 | 
18
 | 
10
 | 
10
 | 
As Dash
 | 
Generic +10
 | 
20
 | 
Electricity:20; Fire:6
 | 
 
 
| 
Attacks
 |   
 
| 
Shape
 | 
Attack
 | 
# of Attacks
 | 
Ability Attack Bonus
 | 
Critical
 | 
Dmg Per Attack
 | 
Str Dmg Bonus
 | 
Dmg Potential
 | 
Special
 | 
 
| 
Boar
 | 
Tusk
 | 
2
 | 
+2
 | 
20/×2
 | 
3d4
 | 
+2
 | 
5-14
 | 
None
 | 
 
| 
Winter Wolf
 | 
Bite
 | 
1
 | 
+1
 | 
20/×2
 | 
1d6
 | 
+1
 | 
2-7
 | 
None
 | 
 
| 
Polar Bear
 | 
Claw/Bite
 | 
3
 | 
+8
 | 
19-20/×2
 | 
1d10
 | 
+8
 | 
9-18
 | 
None
 | 
 
| 
Dire Bear
 | 
Claw/Bite
 | 
3
 | 
+10
 | 
19-20/×2
 | 
2d6
 | 
+10
 | 
12-22
 | 
None
 | 
 
| 
Dire Panther
 | 
Claw/Bite
 | 
3
 | 
+7
 | 
19-20/×2
 | 
2d6
 | 
+7
 | 
9-35
 | 
Slashing +2d8 (10%) [Raking]
 | 
 
| 
Fire Elemental
 | 
Fist
 | 
1
 | 
+5
 | 
19-20/×2
 | 
1d8
 | 
+5
 | 
7-17
 | 
Fire +1d4 [observed low chance on hit, c. 10%]
 | 
 
| 
Earth Elemental
 | 
Fist
 | 
1
 | 
+5
 | 
19-20/×2
 | 
4d8
 | 
+5
 | 
9-37
 | 
None
 | 
 
| 
Water Elemental
 | 
Fist
 | 
1
 | 
+5
 | 
19-20/×2
 | 
4d8
 | 
+5
 | 
9-37
 | 
None
 | 
 
| 
Air Elemental
 | 
Fist/Kick
 | 
3
 | 
+4
 | 
19-20/×2
 | 
3d8 +6
 | 
+4
 | 
13-34
 | 
None
 | 
 
| 
Boring Beetle
 | 
Bite
 | 
1
 | 
+2
 | 
20/×2
 | 
5d4
 | 
+2
 | 
7-22
 | 
None
 | 
 
| 
Black Panther
 | 
Claw/Bite
 | 
3
 | 
+4
 | 
19-20/×2
 | 
2d6
 | 
+4
 | 
3-32
 | 
Slashing +2d8 (10%) [Raking]
 | 
 
| 
Shambling Mound
 | 
Tentacles
 | 
2
 | 
+4
 | 
20/×2
 | 
2d8
 | 
+4
 | 
6-32
 | 
Bludgeoning +1d4(50%); Bludgeoning +1d4(50%); Bludgeoning +1d4(50%); [observed chance to entangle victim on hit for about 1 round (c. 25-50%)]
 | 
 
 
Notes:
- Druid Shapechange ability gained at Levels 5, 6, 7, 10, 14, 18, 22, 26, and 30.
 
 
 
- Extra Shapechange feat may be taken 3 times.
 
 
 
- Intelligence, Wisdom, and Charisma scores are not affected by shapechange.
 
 
 
- Str, Dex, and Con scores set at listed above even if character scores are higher.
 
 
 
- Items that adjust ability scores (such as Mercykiller Belt Str +2) still apply while shapechanged.
 
 
 
- New Str score will affect Weight allowance, but Strong Back feat still applies.
 
 
 
- If your Str score is reduced as a result of shapechange, you could find yourself encumbered.
 
 
 
- New Dex score will affect Reflex saves and Armor class, but Lightening Reflex feat bonus still applies.
 
 
 
- New Con score will affect Fortitude saves and total Hit points, but Great Fortitude and Toughness feat bonuses still apply.
 
 
 
- If your Con score is reduced as a result of shapechange, you will lose hit points.
 
 
 
- However, a wounded character will heal hitpoints when shapechange occurs (12 points for all except 18 points for Air Elemental).
 
 
 
- Shapechanging (or returning to natural form) will never reduce hit points lower than 1 – you can't die due to shapeshifting.
 
 
 
- Natural resistances (such as Acid:5 gained after defeating the Guardian or racial resistances [e.g. Teifling]) are negated, including innate magic resistance.
 
 
 
- Resistances from items (such as Elven Gloves, Cold:1) and spells (such as Storm Shield) remain active during shapechange.
 
 
 
- Movement rates listed above are not affected by Dash feat or Boots of Speed.
 
 
 
- "As Dash" = movement equal to Dash Feat; "Fast" = movement exceeds Boots of Speed.
 
 
 
- All armor class modifiers are negated, including armor, shield, racial (such as Deep Gnome Generic AC bonus +4), and Dodge feat (Generic +1).
 
 
 - Armor Class bonuses (Generic and Dexterity) are added to the base AC of the character (usually 10).
 
 
 
- If the druid normally has fewer attacks than the shapechanged form, they will gain those attacks.
 
 
 
- Attack Bonus is applied to character's base to-hit scores.
 
 
 
- The special ability icon bar seems to be a little buggy.  Sometimes your new shape will show up, some times it won't.
 
  
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