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Bones of the Night (AR0508)


Did we miss anything on this map? Is there something we didn't discover? Let us know!


1 - Arrival

You'll arrive from the entrance in the wrecked house at this location.


2 - Lothar

If you had Morte in your party and he was kidnapped when you entered the Lower Ward, then Lothar, the man responsible, will appear before you within this room. To get any information out of him, or to release Morte, he will ask that you head to the Drowned Nations, and upon your return he will ask for a skull (not just any skull, something more eccentric). You can provide Hargrimm's, Soego's, Stale Mary's, or the Silent King's skull from the Dead Nations or the wererat Mantuok's skull from the level below. To access the level below, simply move the couch (at least it looks like a couch) at area #2 to uncover a ladder down to area #5.

Once you bring Lothar back one of the skulls, he will release Morte and you'll be able to get some useful information out of him. You're also able to purchase some equipment from him, which you'll find in the table below.

The Bones of the Night
Bandages [∞] Blood Charm [3] Bone Charm [∞]
Bone Dagger [∞] Charm of Infinite Recall [∞] Clot Charm [3]
Corpse Fly Charm [∞] Cranium Rat Charm [∞] Heart Charm [3]
Jar of Embalming Fluid [∞] Needle and Thread [∞] Scroll of Cure Critical Wounds [∞]
Scroll of Cure Light Wounds [∞] Scroll of Cure Moderate Wounds [∞] Scroll of Cure Serious Wounds [∞]
Scroll of Heal [∞] Scroll of Hold Undead [∞] Scroll of Remove Curse (Mage) [∞]
Scroll of Speak With Dead [∞]



3 - Staircase

This spiraling staircase leads up to Lothar's room at area #4.


4 - Lothar's Sanctum

Ascending the stairs at area #3, you'll find yourself in Lothar's personal chamber. Lothar may be here when you come back to bring him the skull (see area #2 for more information).


5 - Lower Level

This is where you'll find yourself after descending the ladder at area #2.


6 - Mantuok

You'll encounter the wererat Mantuok here (the same Mantuok you met down in the Warrens of Thought). If you have a skull in your possession for Lothar, Mantuok will demand that you hand it over to him so that he might give it to Lothar (thus claiming any reward). A fight erupts and you'll be forced to slay Mantuok and his wererat pals.

Once dead, search Mantuok's corpse for his skull (which you can give to Lothar) and the Grimoire of Pestilential Thought. This is a pretty interesting item and the source of a few quests. If you speak to it, the Grimoire will convince you to perform evil deeds to gain power. First, you can pour your blood on it for a Blindness scroll. Next, you'll have to sell one of the NPCs in your party to Vrischika at the Curiosity Shoppe in the Clerk's Ward (which will get you a scroll of Adder's Kiss). Lastly, you can kill one of the NPCs in your party for a scroll of Power Word: Kill. Keep in mind, however, that your alignment will change to evil as you commit these deeds.


7 - Exit

This exit leads to the Weeping Stone Catacombs.